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* @defgroup forms Form builder functions
* @{
* Functions that build an abstract representation of a HTML form.
*
* All modules should declare their form builder functions to be in this
* group and each builder function should reference its validate and submit
* functions using \@see. Conversely, validate and submit functions should
* reference the form builder function using \@see. For examples, of this see
* system_modules_uninstall() or user_pass(), the latter of which has the
* following in its doxygen documentation:
*
* \@ingroup forms
* \@see user_pass_validate().
* \@see user_pass_submit().
*
* @} End of "defgroup forms".
*/
/**
* @defgroup form_api Form generation

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* Functions to enable the processing and display of HTML forms.

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* Drupal uses these functions to achieve consistency in its form processing and
* presentation, while simplifying code and reducing the amount of HTML that
* must be explicitly generated by modules.
*
* The drupal_get_form() function handles retrieving and processing an HTML

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* form for modules automatically. For example:

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*
* // Display the user registration form.
* $output = drupal_get_form('user_register_form');

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*
* Forms can also be built and submitted programmatically without any user input

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* using the drupal_form_submit() function.

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*
* For information on the format of the structured arrays used to define forms,

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* and more detailed explanations of the Form API workflow, see the
* @link http://api.drupal.org/api/file/developer/topics/forms_api_reference.html reference @endlink
* and the @link http://api.drupal.org/api/file/developer/topics/forms_api.html quickstart guide. @endlink

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* Wrapper for drupal_build_form() for use when $form_state is not needed.

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* The unique string identifying the desired form. If a function with that
* name exists, it is called to build the form array. Modules that need to
* generate the same form (or very similar forms) using different $form_ids
* can implement hook_forms(), which maps different $form_id values to the
* proper form constructor function. Examples may be found in node_forms(),
* search_forms(), and user_forms().

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* @param ...
* Any additional arguments are passed on to the functions called by

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* drupal_get_form(), including the unique form constructor function. For
* example, the node_edit form requires that a node object is passed in here
* when it is called.

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* @return

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* The form array.

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*
* @see drupal_build_form()

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*/
function drupal_get_form($form_id) {

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$form_state = array();

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$args = func_get_args();

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// Remove $form_id from the arguments.
array_shift($args);

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$form_state['build_info']['args'] = $args;

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return drupal_build_form($form_id, $form_state);
}
/**

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* Build and process a form based on a form id.

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*
* The form may also be retrieved from the cache if the form was built in a
* previous page-load. The form is then passed on for processing, validation

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* and submission if there is proper input.

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*
* @param $form_id
* The unique string identifying the desired form. If a function with that
* name exists, it is called to build the form array. Modules that need to
* generate the same form (or very similar forms) using different $form_ids
* can implement hook_forms(), which maps different $form_id values to the
* proper form constructor function. Examples may be found in node_forms(),
* search_forms(), and user_forms().
* @param &$form_state
* An array which stores information about the form. This is passed as a

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* reference so that the caller can use it to examine what in the form changed

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* when the form submission process is complete.
* The following parameters may be set in $form_state to affect how the form
* is rendered:

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* - build_info: A keyed array of build information that is necessary to
* rebuild the form from cache when the original context may no longer be
* available:
* - args: An array of arguments to pass to the form builder.
* - file: An optional include file that contains the form and is
* automatically loaded by form_get_cache(). Defaults to the current menu
* router item's 'file' definition, if existent.

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* - storage: An array that may be used to store information related to the
* processed data in the form, which can be accessed and used within the
* same page request, but also persist across multiple steps in a multi-step
* form.
* - rebuild: Normally, after the entire form processing is completed and
* submit handlers ran, a form is considered to be done and
* drupal_redirect_form() will redirect the user to a new page using a GET
* request (so a browser refresh does not re-submit the form). However, if
* 'rebuild' has been set to TRUE, then a new copy of the form is
* immediately built and sent to the browser; instead of a redirect. This is
* used for multi-step forms, such as wizards and confirmation forms. Also,
* if a form validation handler has set 'rebuild' to TRUE and a validation
* error occurred, then the form is rebuilt prior to being returned,
* enabling form elements to be altered, as appropriate to the particular
* validation error.

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* - input: An array of input that corresponds to $_POST or $_GET, depending
* on the 'method' chosen (see below).
* - method: The HTTP form method to use for finding the input for this form.
* May be 'post' or 'get'. Defaults to 'post'. Note that 'get' method
* forms do not use form ids so are always considered to be submitted, which
* can have unexpected effects. The 'get' method should only be used on
* forms that do not change data, as that is exclusively the domain of post.
* - no_redirect: If set to TRUE the form will NOT perform a drupal_goto(),
* even if 'redirect' is set.
* - cache: If set to TRUE the original, unprocessed form structure will be
* cached, which allows to rebuild the entire form from cache.
* - no_cache: If set to TRUE the form will NOT be cached, even if 'cache' is
* set.

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* - always_process: If TRUE and the method is GET, a form_id is not
* necessary. This should only be used on RESTful GET forms that do NOT
* write data, as this could lead to security issues. It is useful so that
* searches do not need to have a form_id in their query arguments to
* trigger the search.
* - must_validate: Ordinarily, a form is only validated once but there are
* times when a form is resubmitted internally and should be validated
* again. Setting this to TRUE will force that to happen. This is most
* likely to occur during AHAH or AJAX operations.
* - wrapper_callback: Modules that wish to pre-populate certain forms with
* common elements, such as back/next/save buttons in multi-step form
* wizards, may define a form builder function name that returns a form
* structure, which is passed on to the actual form builder function.
* Such implementations may either define the 'wrapper_callback' via
* hook_forms() or have to invoke drupal_build_form() (instead of
* drupal_get_form()) on their own in a custom menu callback to prepare
* $form_state accordingly.

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* Further $form_state properties controlling the redirection behavior after
* form submission may be found in drupal_redirect_form().
*

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* @return
* The rendered form or NULL, depending upon the $form_state flags that were set.

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*
* @see drupal_redirect_form()

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*/
function drupal_build_form($form_id, &$form_state) {
// Ensure some defaults; if already set they will not be overridden.
$form_state += form_state_defaults();
if (!isset($form_state['input'])) {
$form_state['input'] = $form_state['method'] == 'get' ? $_GET : $_POST;
}

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if (isset($_SESSION['batch_form_state'])) {
// We've been redirected here after a batch processing : the form has
// already been processed, so we grab the post-process $form_state value
// and move on to form display. See _batch_finished() function.
$form_state = $_SESSION['batch_form_state'];
unset($_SESSION['batch_form_state']);
}
else {

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// If the incoming input contains a form_build_id, we'll check the

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// cache for a copy of the form in question. If it's there, we don't
// have to rebuild the form to proceed. In addition, if there is stored
// form_state data from a previous step, we'll retrieve it so it can
// be passed on to the form processing code.

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if (isset($form_state['input']['form_id']) && $form_state['input']['form_id'] == $form_id && !empty($form_state['input']['form_build_id'])) {
$form_build_id = $form_state['input']['form_build_id'];
$form = form_get_cache($form_build_id, $form_state);
}

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// If the previous bit of code didn't result in a populated $form
// object, we're hitting the form for the first time and we need
// to build it from scratch.
if (!isset($form)) {
// Record the filepath of the include file containing the original form,
// so the form builder callbacks can be loaded when the form is being

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// rebuilt from cache on a different path (such as 'system/ajax').
// @see form_get_cache()
// menu_get_item() is not available at installation time.

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if (!isset($form_state['build_info']['file']) && !defined('MAINTENANCE_MODE')) {
$item = menu_get_item();
if (!empty($item['file'])) {

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$form_state['build_info']['file'] = $item['file'];
}
}

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$form = drupal_retrieve_form($form_id, $form_state);
$form_build_id = 'form-' . md5(uniqid(mt_rand(), TRUE));
$form['#build_id'] = $form_build_id;

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// Fix the form method, if it is 'get' in $form_state, but not in $form.
if ($form_state['method'] == 'get' && !isset($form['#method'])) {
$form['#method'] = 'get';
}

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drupal_prepare_form($form_id, $form, $form_state);
// Store a copy of the unprocessed form to cache in case
// $form_state['cache'] is set.

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$original_form = $form;
}

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// Now that we know we have a form, we'll process it (validating,
// submitting, and handling the results returned by its submission
// handlers. Submit handlers accumulate data in the form_state by
// altering the $form_state variable, which is passed into them by
// reference.
drupal_process_form($form_id, $form, $form_state);

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// After processing the form, the form builder or a #process callback may
// have set $form_state['cache'] to indicate that the original form and the
// $form_state shall be cached. But the form may only be cached if the
// special 'no_cache' property is not set to TRUE.
if (!empty($form_state['cache']) && empty($form_state['no_cache'])) {
// Cache the original, unprocessed form upon initial build of the form.
if (isset($original_form)) {
form_set_cache($form_build_id, $original_form, $form_state);
}
// After processing a cached form, only update the cached form state.
else {
form_set_cache($form_build_id, NULL, $form_state);

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}

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}
// Most simple, single-step forms will be finished by this point --
// drupal_process_form() usually redirects to another page (or to
// a 'fresh' copy of the form) once processing is complete. If one
// of the form's handlers has set $form_state['redirect'] to FALSE,
// the form will simply be re-rendered with the values still in its
// fields.
//

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// If $form_state['rebuild'] has been set and the form has been submitted, we
// know that we're in a multi-part process of some sort and the form's
// workflow is not complete. We need to construct a fresh copy of the form,
// passing in the latest $form_state in addition to any other variables passed

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// into drupal_get_form().

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if ($form_state['rebuild'] && $form_state['submitted'] && !form_get_errors()) {

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$form = drupal_rebuild_form($form_id, $form_state);

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}

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// Don't override #theme if someone already set it.
if (!isset($form['#theme'])) {

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drupal_theme_initialize();

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$registry = theme_get_registry();
if (isset($registry[$form_id])) {
$form['#theme'] = $form_id;
}
}

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return $form;

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}

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/**
* Retrieve default values for the $form_state array.
*/
function form_state_defaults() {
return array(
'rebuild' => FALSE,
'redirect' => NULL,

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'build_info' => array(),

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'storage' => array(),

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'submitted' => FALSE,
'programmed' => FALSE,
'cache'=> FALSE,
'method' => 'post',
'groups' => array(),

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);
}

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/**

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* Retrieves a form, caches it and processes it again.

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*
* If your AHAH callback simulates the pressing of a button, then your AHAH
* callback will need to do the same as what drupal_get_form would do when the
* button is pressed: get the form from the cache, run drupal_process_form over
* it and then if it needs rebuild, run drupal_rebuild_form over it. Then send
* back a part of the returned form.
* $form_state['clicked_button']['#array_parents'] will help you to find which
* part.
*
* @param $form_id
* The unique string identifying the desired form. If a function
* with that name exists, it is called to build the form array.
* Modules that need to generate the same form (or very similar forms)
* using different $form_ids can implement hook_forms(), which maps
* different $form_id values to the proper form constructor function. Examples
* may be found in node_forms(), search_forms(), and user_forms().
* @param $form_state
* A keyed array containing the current state of the form. Most
* important is the $form_state['storage'] collection.
* @param $form_build_id
* If the AHAH callback calling this function only alters part of the form,
* then pass in the existing form_build_id so we can re-cache with the same
* csid.
* @return
* The newly built form.
*/

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function drupal_rebuild_form($form_id, &$form_state, $form_build_id = NULL) {

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// AJAX and other contexts may call drupal_rebuild_form() even when
// $form_state['rebuild'] isn't set, but _form_builder_handle_input_element()
// needs to distinguish a rebuild from an initial build in order to process
// user input correctly. Form constructors and form processing functions may
// also need to handle a rebuild differently than an initial build.
$form_state['rebuild'] = TRUE;

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$form = drupal_retrieve_form($form_id, $form_state);

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if (!isset($form_build_id)) {
// We need a new build_id for the new version of the form.
$form_build_id = 'form-' . md5(mt_rand());

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}
$form['#build_id'] = $form_build_id;
drupal_prepare_form($form_id, $form, $form_state);
if (empty($form_state['no_cache'])) {

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// We cache the form structure so it can be retrieved later for validation.
// If $form_state['storage'] is populated, we also cache it so that it can
// be used to resume complex multi-step processes.
form_set_cache($form_build_id, $form, $form_state);
}

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// Clear out all group associations as these might be different when
// re-rendering the form.
$form_state['groups'] = array();

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// Do not call drupal_process_form(), since it would prevent the rebuilt form
// to submit.
$form = form_builder($form_id, $form, $form_state);

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return $form;
}
/**
* Fetch a form from cache.
*/
function form_get_cache($form_build_id, &$form_state) {
if ($cached = cache_get('form_' . $form_build_id, 'cache_form')) {
$form = $cached->data;
global $user;
if ((isset($form['#cache_token']) && drupal_valid_token($form['#cache_token'])) || (!isset($form['#cache_token']) && !$user->uid)) {

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if ($cached = cache_get('form_state_' . $form_build_id, 'cache_form')) {
// Re-populate $form_state for subsequent rebuilds.
$form_state['build_info'] = $cached->data['build_info'];
$form_state['storage'] = $cached->data['storage'];
// If the original form is contained in an include file, load the file.
// @see drupal_build_form()
if (!empty($form_state['build_info']['file']) && file_exists($form_state['build_info']['file'])) {
require_once DRUPAL_ROOT . '/' . $form_state['build_info']['file'];
}
}
}
}
/**

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* Store a form in the cache.
*/
function form_set_cache($form_build_id, $form, $form_state) {

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// 6 hours cache life time for forms should be plenty.
$expire = 21600;
// Cache form structure.
if (isset($form)) {
if ($GLOBALS['user']->uid) {
$form['#cache_token'] = drupal_get_token();
}
cache_set('form_' . $form_build_id, $form, 'cache_form', REQUEST_TIME + $expire);
// Cache form state.

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if (!empty($form_state['build_info']) || !empty($form_state['storage'])) {
$data = array(
'build_info' => $form_state['build_info'],
'storage' => $form_state['storage'],
);
cache_set('form_state_' . $form_build_id, $data, 'cache_form', REQUEST_TIME + $expire);
}
}
/**

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* Retrieves a form using a form_id, populates it with $form_state['values'],
* processes it, and returns any validation errors encountered. This
* function is the programmatic counterpart to drupal_get_form().
*
* @param $form_id
* The unique string identifying the desired form. If a function
* with that name exists, it is called to build the form array.
* Modules that need to generate the same form (or very similar forms)
* using different $form_ids can implement hook_forms(), which maps

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* different $form_id values to the proper form constructor function. Examples
* may be found in node_forms(), search_forms(), and user_forms().

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* @param $form_state

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* A keyed array containing the current state of the form. Most important is
* the $form_state['values'] collection, a tree of data used to simulate the
* incoming $_POST information from a user's form submission. If a key is not
* filled in $form_state['values'], then the default value of the respective
* element is used. To submit an unchecked checkbox or other control that
* browsers submit by not having a $_POST entry, include the key, but set the
* value to NULL.
* @param ...
* Any additional arguments are passed on to the functions called by

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* drupal_form_submit(), including the unique form constructor function.
* For example, the node_edit form requires that a node object be passed
* in here when it is called.

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* $form_state = array();
* $form_state['values']['name'] = 'robo-user';
* $form_state['values']['mail'] = 'robouser@example.com';

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* $form_state['values']['pass']['pass1'] = 'password';
* $form_state['values']['pass']['pass2'] = 'password';

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* $form_state['values']['op'] = t('Create new account');
* drupal_form_submit('user_register_form', $form_state);

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* $form_state = array();

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* module_load_include('inc', 'node', 'node.pages');
* $node = array('type' => 'story');

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* $form_state['values']['title'] = 'My node';
* $form_state['values']['body'] = 'This is the body text!';
* $form_state['values']['name'] = 'robo-user';

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* $form_state['values']['op'] = t('Save');

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* drupal_form_submit('story_node_form', $form_state, (object)$node);
*/

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function drupal_form_submit($form_id, &$form_state) {

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if (!isset($form_state['build_info']['args'])) {

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$args = func_get_args();
array_shift($args);
array_shift($args);

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$form_state['build_info']['args'] = $args;

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}

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$form = drupal_retrieve_form($form_id, $form_state);
$form_state['input'] = $form_state['values'];
$form_state['programmed'] = TRUE;
// Programmed forms are always submitted.
$form_state['submitted'] = TRUE;

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// Merge in default values.
$form_state += form_state_defaults();

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drupal_prepare_form($form_id, $form, $form_state);
drupal_process_form($form_id, $form, $form_state);
}

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/**
* Retrieves the structured array that defines a given form.
*
* @param $form_id
* The unique string identifying the desired form. If a function
* with that name exists, it is called to build the form array.
* Modules that need to generate the same form (or very similar forms)
* using different $form_ids can implement hook_forms(), which maps

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* different $form_id values to the proper form constructor function.

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* @param $form_state
* A keyed array containing the current state of the form.

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* @param ...
* Any additional arguments needed by the unique form constructor
* function. Generally, these are any arguments passed into the

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* drupal_get_form() or drupal_form_submit() functions after the first
* argument. If a module implements hook_forms(), it can examine
* these additional arguments and conditionally return different
* builder functions as well.

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*/

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function drupal_retrieve_form($form_id, &$form_state) {

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$forms = &drupal_static(__FUNCTION__);

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// We save two copies of the incoming arguments: one for modules to use

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// when mapping form ids to constructor functions, and another to pass to

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// the constructor function itself.

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$args = $form_state['build_info']['args'];

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// We first check to see if there's a function named after the $form_id.
// If there is, we simply pass the arguments on to it to get the form.
if (!function_exists($form_id)) {

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// In cases where many form_ids need to share a central constructor function,

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// such as the node editing form, modules can implement hook_forms(). It

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// maps one or more form_ids to the correct constructor functions.

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//
// We cache the results of that hook to save time, but that only works
// for modules that know all their form_ids in advance. (A module that
// adds a small 'rate this comment' form to each comment in a list
// would need a unique form_id for each one, for example.)
//
// So, we call the hook if $forms isn't yet populated, OR if it doesn't
// yet have an entry for the requested form_id.
if (!isset($forms) || !isset($forms[$form_id])) {

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$forms = module_invoke_all('forms', $form_id, $args);

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}
$form_definition = $forms[$form_id];
if (isset($form_definition['callback arguments'])) {
$args = array_merge($form_definition['callback arguments'], $args);
}
if (isset($form_definition['callback'])) {
$callback = $form_definition['callback'];
}
// In case $form_state['wrapper_callback'] is not defined already, we also
// allow hook_forms() to define one.
if (!isset($form_state['wrapper_callback']) && isset($form_definition['wrapper_callback'])) {
$form_state['wrapper_callback'] = $form_definition['wrapper_callback'];
}

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}

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$form = array();
// We need to pass $form_state by reference in order for forms to modify it,
// since call_user_func_array() requires that referenced variables are passed
// explicitly.
$args = array_merge(array($form, &$form_state), $args);
// When the passed $form_state (not using drupal_get_form()) defines a
// 'wrapper_callback', then it requests to invoke a separate (wrapping) form
// builder function to pre-populate the $form array with form elements, which
// the actual form builder function ($callback) expects. This allows for
// pre-populating a form with common elements for certain forms, such as
// back/next/save buttons in multi-step form wizards.
// @see drupal_build_form()
if (isset($form_state['wrapper_callback']) && function_exists($form_state['wrapper_callback'])) {
$form = call_user_func_array($form_state['wrapper_callback'], $args);
// Put the prepopulated $form into $args.
$args[0] = $form;
}

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// If $callback was returned by a hook_forms() implementation, call it.
// Otherwise, call the function named after the form id.
$form = call_user_func_array(isset($callback) ? $callback : $form_id, $args);

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$form['#form_id'] = $form_id;
return $form;

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}
/**

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* Processes a form submission.
*

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* This function is the heart of form API. The form gets built, validated and in
* appropriate cases, submitted.
*
* @param $form_id
* The unique string identifying the current form.
* @param $form
* An associative array containing the structure of the form.

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* @param $form_state
* A keyed array containing the current state of the form. This
* includes the current persistent storage data for the form, and

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* any data passed along by earlier steps when displaying a
* multi-step form. Additional information, like the sanitized $_POST
* data, is also accumulated here.

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function drupal_process_form($form_id, &$form, &$form_state) {
$form_state['values'] = array();

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// With $_GET, these forms are always submitted if requested.
if ($form_state['method'] == 'get' && !empty($form_state['always_process'])) {
if (!isset($form_state['input']['form_build_id'])) {
$form_state['input']['form_build_id'] = $form['#build_id'];
}
if (!isset($form_state['input']['form_id'])) {
$form_state['input']['form_id'] = $form_id;
}
if (!isset($form_state['input']['form_token']) && isset($form['#token'])) {
$form_state['input']['form_token'] = drupal_get_token($form['#token']);
}
}

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$form = form_builder($form_id, $form, $form_state);
// Only process the input if we have a correct form submission.
if ($form_state['process_input']) {

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drupal_validate_form($form_id, $form, $form_state);
// drupal_html_id() maintains a cache of element IDs it has seen,
// so it can prevent duplicates. We want to be sure we reset that
// cache when a form is processed, so scenarios that result in
// the form being built behind the scenes and again for the
// browser don't increment all the element IDs needlessly.
drupal_static_reset('drupal_html_id');
if ($form_state['submitted'] && !form_get_errors() && !$form_state['rebuild']) {
// Execute form submit handlers.

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form_execute_handlers('submit', $form, $form_state);
// We'll clear out the cached copies of the form and its stored data
// here, as we've finished with them. The in-memory copies are still
// here, though.
if (variable_get('cache', CACHE_DISABLED) == CACHE_DISABLED && !empty($form_state['values']['form_build_id'])) {
cache_clear_all('form_' . $form_state['values']['form_build_id'], 'cache_form');
cache_clear_all('storage_' . $form_state['values']['form_build_id'], 'cache_form');

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}
// If batches were set in the submit handlers, we process them now,

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// possibly ending execution. We make sure we do not react to the batch
// that is already being processed (if a batch operation performs a

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// drupal_form_submit).

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if ($batch =& batch_get() && !isset($batch['current_set'])) {

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// The batch uses its own copies of $form and $form_state for
// late execution of submit handlers and post-batch redirection.

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$batch['form'] = $form;
$batch['form_state'] = $form_state;

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$batch['progressive'] = !$form_state['programmed'];
batch_process();

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// Execution continues only for programmatic forms.
// For 'regular' forms, we get redirected to the batch processing
// page. Form redirection will be handled in _batch_finished(),
// after the batch is processed.
}

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// Set a flag to indicate the the form has been processed and executed.
$form_state['executed'] = TRUE;

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// Redirect the form based on values in $form_state.
drupal_redirect_form($form_state);

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}
}
}
/**
* Prepares a structured form array by adding required elements,
* executing any hook_form_alter functions, and optionally inserting
* a validation token to prevent tampering.
*
* @param $form_id
* A unique string identifying the form for validation, submission,
* theming, and hook_form_alter functions.
* @param $form
* An associative array containing the structure of the form.

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* @param $form_state
* A keyed array containing the current state of the form. Passed
* in here so that hook_form_alter() calls can use it, as well.

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*/

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function drupal_prepare_form($form_id, &$form, &$form_state) {
global $user;

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$form['#type'] = 'form';

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$form_state['programmed'] = isset($form_state['programmed']) ? $form_state['programmed'] : FALSE;

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if (isset($form['#build_id'])) {
$form['form_build_id'] = array(
'#type' => 'hidden',
'#value' => $form['#build_id'],
'#id' => $form['#build_id'],
'#name' => 'form_build_id',
);
}
// Add a token, based on either #token or form_id, to any form displayed to
// authenticated users. This ensures that any submitted form was actually
// requested previously by the user and protects against cross site request
// forgeries.

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if (isset($form['#token'])) {

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if ($form['#token'] === FALSE || $user->uid == 0 || $form_state['programmed']) {

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unset($form['#token']);

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else {
$form['form_token'] = array('#type' => 'token', '#default_value' => drupal_get_token($form['#token']));

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}

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elseif (isset($user->uid) && $user->uid && !$form_state['programmed']) {
$form['#token'] = $form_id;
$form['form_token'] = array(
'#id' => drupal_html_id('edit-' . $form_id . '-form-token'),
'#type' => 'token',
'#default_value' => drupal_get_token($form['#token']),
);
}
if (isset($form_id)) {

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$form['form_id'] = array(
'#type' => 'hidden',
'#value' => $form_id,
'#id' => drupal_html_id("edit-$form_id"),

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);
if (!isset($form['#id'])) {
$form['#id'] = drupal_html_id($form_id);
$form += element_info('form');

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$form += array('#tree' => FALSE, '#parents' => array());
if (function_exists($form_id . '_validate')) {
$form['#validate'] = array($form_id . '_validate');

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if (!isset($form['#submit'])) {
if (function_exists($form_id . '_submit')) {
// We set submit here so that it can be altered.
$form['#submit'] = array($form_id . '_submit');
// Invoke hook_form_FORM_ID_alter() implementations.
drupal_alter('form_' . $form_id, $form, $form_state);
// Invoke hook_form_alter() implementations.
drupal_alter('form', $form, $form_state, $form_id);

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/**

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* Validates user-submitted form data from the $form_state using

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* the validate functions defined in a structured form array.
*
* @param $form_id
* A unique string identifying the form for validation, submission,
* theming, and hook_form_alter functions.
* @param $form
* An associative array containing the structure of the form, which is passed
* by reference. Form validation handlers are able to alter the form structure
* (like #process and #after_build callbacks during form building) in case of
* a validation error. If a validation handler alters the form structure, it
* is responsible for validating the values of changed form elements in
* $form_state['values'] to prevent form submit handlers from receiving
* unvalidated values.

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* @param $form_state
* A keyed array containing the current state of the form. The current
* user-submitted data is stored in $form_state['values'], though
* form validation functions are passed an explicit copy of the
* values for the sake of simplicity. Validation handlers can also
* $form_state to pass information on to submit handlers. For example:
* $form_state['data_for_submision'] = $data;
* This technique is useful when validation requires file parsing,
* web service requests, or other expensive requests that should
* not be repeated in the submission step.

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*/
function drupal_validate_form($form_id, &$form, &$form_state) {

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$validated_forms = &drupal_static(__FUNCTION__, array());

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if (isset($validated_forms[$form_id]) && empty($form_state['must_validate'])) {

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// If the session token was set by drupal_prepare_form(), ensure that it
// matches the current user's session.

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if (isset($form['#token'])) {

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if (!drupal_valid_token($form_state['values']['form_token'], $form['#token'])) {
// Setting this error will cause the form to fail validation.
form_set_error('form_token', t('Validation error, please try again. If this error persists, please contact the site administrator.'));

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_form_validate($form, $form_state, $form_id);
$validated_forms[$form_id] = TRUE;

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/**

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* Redirects the user to a URL after a form has been processed.
*
* After a form was executed, the data in $form_state controls whether the form
* is redirected. By default, we redirect to a new destination page. The path of
* the destination page can be set in $form_state['redirect']. If that is not
* set, the user is redirected to the current page to display a fresh,
* unpopulated copy of the form.
*
* There are several triggers that may prevent a redirection though:
* - If $form_state['redirect'] is FALSE, a form builder function or form
* validation/submit handler does not want a user to be redirected, which
* means that drupal_goto() is not invoked. For most forms, the redirection
* logic will be the same regardless of whether $form_state['redirect'] is
* undefined or FALSE. However, in case it was not defined and the current
* request contains a 'destination' query string, drupal_goto() will redirect
* to that given destination instead. Only setting $form_state['redirect'] to
* FALSE will prevent any redirection.
* - If $form_state['no_redirect'] is TRUE, then the callback that originally
* built the form explicitly disallows any redirection, regardless of the
* redirection value in $form_state['redirect']. For example, ajax_get_form()
* defines $form_state['no_redirect'] when building a form in an AJAX
* callback to prevent any redirection. $form_state['no_redirect'] should NOT
* be altered by form builder functions or form validation/submit handlers.
* - If $form_state['programmed'] is TRUE, the form submission was usually
* invoked via drupal_form_submit(), so any redirection would break the script
* that invoked drupal_form_submit().

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* - If $form_state['rebuild'] is TRUE, the form needs to be rebuilt without

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* redirection.

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*

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* @param $form_state
* A keyed array containing the current state of the form.
*
* @see drupal_process_form()
* @see drupal_build_form()

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*/

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function drupal_redirect_form($form_state) {
// Skip redirection for form submissions invoked via drupal_form_submit().
if (!empty($form_state['programmed'])) {
return;

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}

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// Skip redirection if rebuild is activated.
if (!empty($form_state['rebuild'])) {

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return;
}
// Skip redirection if it was explicitly disallowed.
if (!empty($form_state['no_redirect'])) {
return;

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}

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// Only invoke drupal_goto() if redirect value was not set to FALSE.
if (!isset($form_state['redirect']) || $form_state['redirect'] !== FALSE) {
if (isset($form_state['redirect'])) {
if (is_array($form_state['redirect'])) {
call_user_func_array('drupal_goto', $form_state['redirect']);
}
else {

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// This function can be called from the installer, which guarantees
// that $redirect will always be a string, so catch that case here
// and use the appropriate redirect function.
$function = drupal_installation_attempted() ? 'install_goto' : 'drupal_goto';

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$function($form_state['redirect']);
}
}
drupal_goto($_GET['q']);
}

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}
/**
* Performs validation on form elements. First ensures required fields are
* completed, #maxlength is not exceeded, and selected options were in the
* list of options given to the user. Then calls user-defined validators.
*
* @param $elements
* An associative array containing the structure of the form.

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* @param $form_state
* A keyed array containing the current state of the form. The current
* user-submitted data is stored in $form_state['values'], though
* form validation functions are passed an explicit copy of the
* values for the sake of simplicity. Validation handlers can also
* $form_state to pass information on to submit handlers. For example:
* $form_state['data_for_submision'] = $data;
* This technique is useful when validation requires file parsing,
* web service requests, or other expensive requests that should
* not be repeated in the submission step.
* @param $form_id
* A unique string identifying the form for validation, submission,
* theming, and hook_form_alter functions.
*/
function _form_validate(&$elements, &$form_state, $form_id = NULL) {

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// Also used in the installer, pre-database setup.
$t = get_t();

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// Recurse through all children.
foreach (element_children($elements) as $key) {
if (isset($elements[$key]) && $elements[$key]) {

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_form_validate($elements[$key], $form_state);

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}
}

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// Validate the current input.
if (!isset($elements['#validated']) || !$elements['#validated']) {
if (isset($elements['#needs_validation'])) {
// Make sure a value is passed when the field is required.
// A simple call to empty() will not cut it here as some fields, like
// checkboxes, can return a valid value of '0'. Instead, check the
// length if it's a string, and the item count if it's an array.
// An unchecked checkbox has a #value of numeric 0, different than string
// '0', which could be a valid value.
if ($elements['#required'] && (!count($elements['#value']) || (is_string($elements['#value']) && strlen(trim($elements['#value'])) == 0) || $elements['#value'] === 0)) {
form_error($elements, $t('!name field is required.', array('!name' => $elements['#title'])));
// Verify that the value is not longer than #maxlength.
if (isset($elements['#maxlength']) && drupal_strlen($elements['#value']) > $elements['#maxlength']) {

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form_error($elements, $t('!name cannot be longer than %max characters but is currently %length characters long.', array('!name' => empty($elements['#title']) ? $elements['#parents'][0] : $elements['#title'], '%max' => $elements['#maxlength'], '%length' => drupal_strlen($elements['#value']))));
}

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if (isset($elements['#options']) && isset($elements['#value'])) {
if ($elements['#type'] == 'select') {
$options = form_options_flatten($elements['#options']);
}
else {
$options = $elements['#options'];
}
if (is_array($elements['#value'])) {
$value = $elements['#type'] == 'checkboxes' ? array_keys(array_filter($elements['#value'])) : $elements['#value'];
foreach ($value as $v) {
if (!isset($options[$v])) {

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form_error($elements, $t('An illegal choice has been detected. Please contact the site administrator.'));
watchdog('form', 'Illegal choice %choice in !name element.', array('%choice' => $v, '!name' => empty($elements['#title']) ? $elements['#parents'][0] : $elements['#title']), WATCHDOG_ERROR);
elseif (!isset($options[$elements['#value']])) {

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form_error($elements, $t('An illegal choice has been detected. Please contact the site administrator.'));
watchdog('form', 'Illegal choice %choice in %name element.', array('%choice' => $elements['#value'], '%name' => empty($elements['#title']) ? $elements['#parents'][0] : $elements['#title']), WATCHDOG_ERROR);
// Call user-defined form level validators.

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if (isset($form_id)) {
form_execute_handlers('validate', $elements, $form_state);
}
// Call any element-specific validators. These must act on the element
// #value data.
elseif (isset($elements['#element_validate'])) {
foreach ($elements['#element_validate'] as $function) {
if (function_exists($function)) {
$function($elements, $form_state, $form_state['complete form']);

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$elements['#validated'] = TRUE;

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/**
* A helper function used to execute custom validation and submission
* handlers for a given form. Button-specific handlers are checked
* first. If none exist, the function falls back to form-level handlers.
*
* @param $type
* The type of handler to execute. 'validate' or 'submit' are the
* defaults used by Form API.
* @param $form
* An associative array containing the structure of the form.
* @param $form_state
* A keyed array containing the current state of the form. If the user
* submitted the form by clicking a button with custom handler functions
* defined, those handlers will be stored here.
*/
function form_execute_handlers($type, &$form, &$form_state) {
$return = FALSE;

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// If there was a button pressed, use its handlers.
if (isset($form_state[$type . '_handlers'])) {
$handlers = $form_state[$type . '_handlers'];

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}

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// Otherwise, check for a form-level handler.
elseif (isset($form['#' . $type])) {
$handlers = $form['#' . $type];

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}
else {
$handlers = array();
}
foreach ($handlers as $function) {
if (function_exists($function)) {
// Check to see if a previous _submit handler has set a batch, but
// make sure we do not react to a batch that is already being processed

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// (for instance if a batch operation performs a drupal_form_submit()).

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if ($type == 'submit' && ($batch =& batch_get()) && !isset($batch['current_set'])) {

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// Some previous _submit handler has set a batch. We store the call
// in a special 'control' batch set, for execution at the correct
// time during the batch processing workflow.
$batch['sets'][] = array('form_submit' => $function);

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}
else {

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$function($form, $form_state);

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}
$return = TRUE;
}
}
return $return;
}
/**
* File an error against a form element.
*
* @param $name
* The name of the form element. If the #parents property of your form
* element is array('foo', 'bar', 'baz') then you may set an error on 'foo'
* or 'foo][bar][baz'. Setting an error on 'foo' sets an error for every
* element where the #parents array starts with 'foo'.
* @param $message
* The error message to present to the user.

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* @param $reset
* Reset the form errors static cache.
* @return
* Never use the return value of this function, use form_get_errors and
* form_get_error instead.
*/

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function form_set_error($name = NULL, $message = '') {
$form = &drupal_static(__FUNCTION__, array());
if (isset($name) && !isset($form[$name])) {
$form[$name] = $message;

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if ($message) {
drupal_set_message($message, 'error');
}
}
return $form;
}

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/**
* Clear all errors against all form elements made by form_set_error().