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// $Id$
/**
* @file
* API for the Drupal menu system.
*/
* Define the navigation menus, and route page requests to code based on URLs.
*
* The Drupal menu system drives both the navigation system from a user
* perspective and the callback system that Drupal uses to respond to URLs
* passed from the browser. For this reason, a good understanding of the
* menu system is fundamental to the creation of complex modules.
*
* Drupal's menu system follows a simple hierarchy defined by paths.
* Implementations of hook_menu() define menu items and assign them to
* paths (which should be unique). The menu system aggregates these items
* and determines the menu hierarchy from the paths. For example, if the
* paths defined were a, a/b, e, a/b/c/d, f/g, and a/b/h, the menu system
* would form the structure:
* - a
* - a/b
* - a/b/c/d
* - a/b/h
* - e
* - f/g
* Note that the number of elements in the path does not necessarily
* determine the depth of the menu item in the tree.
*
* When responding to a page request, the menu system looks to see if the
* path requested by the browser is registered as a menu item with a
* callback. If not, the system searches up the menu tree for the most
* complete match with a callback it can find. If the path a/b/i is
* requested in the tree above, the callback for a/b would be used.
*
* The found callback function is called with any arguments specified
* in the "page arguments" attribute of its menu item. The
* attribute must be an array. After these arguments, any remaining
* components of the path are appended as further arguments. In this
* way, the callback for a/b above could respond to a request for
* a/b/i differently than a request for a/b/j.
*
* For an illustration of this process, see page_example.module.
*
* Access to the callback functions is also protected by the menu system.
* The "access callback" with an optional "access arguments" of each menu
* item is called before the page callback proceeds. If this returns TRUE,
* then access is granted; if FALSE, then access is denied. Menu items may
* omit this attribute to use the value provided by an ancestor item.
*
* In the default Drupal interface, you will notice many links rendered as
* tabs. These are known in the menu system as "local tasks", and they are
* rendered as tabs by default, though other presentations are possible.
* Local tasks function just as other menu items in most respects. It is
* convention that the names of these tasks should be short verbs if
* possible. In addition, a "default" local task should be provided for
* each set. When visiting a local task's parent menu item, the default
* local task will be rendered as if it is selected; this provides for a
* normal tab user experience. This default task is special in that it
* links not to its provided path, but to its parent item's path instead.
* The default task's path is only used to place it appropriately in the
* menu hierarchy.
*
* Everything described so far is stored in the menu_router table. The
* menu_links table holds the visible menu links. By default these are
* derived from the same hook_menu definitons, however you are free to
* add more with menu_link_save().
define('MENU_IS_ROOT', 0x0001);
define('MENU_VISIBLE_IN_TREE', 0x0002);
define('MENU_VISIBLE_IN_BREADCRUMB', 0x0004);
define('MENU_MODIFIED_BY_ADMIN', 0x0008);
define('MENU_CREATED_BY_ADMIN', 0x0020);
define('MENU_IS_LOCAL_TASK', 0x0040);
define('MENU_EXPANDED', 0x0080);
define('MENU_LINKS_TO_PARENT', 0x00100);
* @{
* Menu item definitions provide one of these constants, which are shortcuts for
* combinations of the above flags.
*/
/**
* Normal menu items show up in the menu tree and can be moved/hidden by
* the administrator. Use this for most menu items. It is the default value if
* no menu item type is specified.
*/
define('MENU_NORMAL_ITEM', MENU_VISIBLE_IN_TREE | MENU_VISIBLE_IN_BREADCRUMB | MENU_MODIFIABLE_BY_ADMIN);
/**
* Callbacks simply register a path so that the correct function is fired
* Modules may "suggest" menu items that the administrator may enable. They act
* just as callbacks do until enabled, at which time they act like normal items.

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define('MENU_SUGGESTED_ITEM', MENU_MODIFIABLE_BY_ADMIN | MENU_VISIBLE_IN_BREADCRUMB);
* Local tasks are rendered as tabs by default. Use this for menu items that
* describe actions to be performed on their parent item. An example is the path
* "node/52/edit", which performs the "edit" task on "node/52".
/**
* Every set of local tasks should provide one "default" task, that links to the
* same path as its parent when clicked.
*/
define('MENU_DEFAULT_LOCAL_TASK', MENU_IS_LOCAL_TASK | MENU_LINKS_TO_PARENT);
define('MENU_FOUND', 1);
define('MENU_NOT_FOUND', 2);
define('MENU_ACCESS_DENIED', 3);

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define('MENU_SITE_OFFLINE', 4);
* @} End of "Menu operations."
*/
/**
* @Name Menu tree parameters
* Menu tree
/**
* The maximum number of path elements for a menu callback
define('MENU_MAX_PARTS', 6);
* The maximum depth of a menu links tree - matches the number of p columns.
define('MENU_MAX_DEPTH', 6);
* @} End of "Menu tree parameters".
/**

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* Returns the ancestors (and relevant placeholders) for any given path.
*
* For example, the ancestors of node/12345/edit are:
*
* node/12345/edit
* node/12345/%
* node/%/edit
* node/%/%
* node/12345
* node/%
* node
*
* To generate these, we will use binary numbers. Each bit represents a
* part of the path. If the bit is 1, then it represents the original
* value while 0 means wildcard. If the path is node/12/edit/foo
* then the 1011 bitstring represents node/%/edit/foo where % means that
* any argument matches that part.
*
* @param $parts
* An array of path parts, for the above example
* array('node', '12345', 'edit').
* @return
* An array which contains the ancestors and placeholders. Placeholders
* simply contain as many '%s' as the ancestors.

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*/
function menu_get_ancestors($parts) {
$n1 = count($parts);
$placeholders = array();
$ancestors = array();
$end = (1 << $n1) - 1;
$length = $n1 - 1;
for ($i = $end; $i > 0; $i--) {
$current = '';
$count = 0;
for ($j = $length; $j >= 0; $j--) {
if ($i & (1 << $j)) {
$count++;
$current .= $parts[$length - $j];
}
else {
$current .= '%';
}
if ($j) {
$current .= '/';
}

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// If the number was like 10...0 then the next number will be 11...11,
// one bit less wide.
if ($count == 1) {
$length--;

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$placeholders[] = "'%s'";
$ancestors[] = $current;
}

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return array($ancestors, $placeholders);

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* The menu system uses serialized arrays stored in the database for
* arguments. However, often these need to change according to the
* current path. This function unserializes such an array and does the
* necessary change.

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* Integer values are mapped according to the $map parameter. For
* example, if unserialize($data) is array('view', 1) and $map is
* array('node', '12345') then 'view' will not be changed because
* it is not an integer, but 1 will as it is an integer. As $map[1]
* is '12345', 1 will be replaced with '12345'. So the result will
* be array('node_load', '12345').

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*

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* @param @data
* A serialized array.
* @param @map
* An array of potential replacements.

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* @return

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* The $data array unserialized and mapped.

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*/

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function menu_unserialize($data, $map) {
if ($data = unserialize($data)) {
foreach ($data as $k => $v) {
if (is_int($v)) {
$data[$k] = isset($map[$v]) ? $map[$v] : '';
}
}
return $data;

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}

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else {
return array();

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}
}
/**
* Get the menu callback for the a path.

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*

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* @param $path
* A path, or NULL for the current path

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*/
function menu_get_item($path = NULL) {

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static $items;
if (!isset($path)) {
$path = $_GET['q'];
}
if (!isset($items[$path])) {
$original_map = arg(NULL, $path);
$parts = array_slice($original_map, 0, MENU_MAX_PARTS);

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list($ancestors, $placeholders) = menu_get_ancestors($parts);
if ($item = db_fetch_object(db_query_range('SELECT * FROM {menu_router} WHERE path IN ('. implode (',', $placeholders) .') ORDER BY fit DESC', $ancestors, 0, 1))) {
$map = _menu_translate($item, $original_map);
if ($map === FALSE) {
$items[$path] = FALSE;
return FALSE;
}
if ($item->access) {
$item->map = $map;
$item->page_arguments = array_merge(menu_unserialize($item->page_arguments, $map), array_slice($parts, $item->number_parts));

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$items[$path] = $item;
return drupal_clone($items[$path]);
* Execute the page callback associated with the current path
if (_menu_site_is_offline()) {
return MENU_SITE_OFFLINE;
}

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if ($item = menu_get_item()) {

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if ($item->access) {
if ($item->file) {
include_once($item->file);
}
return call_user_func_array($item->page_callback, $item->page_arguments);
}
else {
return MENU_ACCESS_DENIED;
}

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return MENU_NOT_FOUND;
}
* Loads objects into the map as defined in the $item->load_functions.
*
* @param $item
* A menu item object
* @param $map
* An array of path arguments (ex: array('node', '5'))
* @return
* Returns TRUE for success, FALSE if an object cannot be loaded
*/
function _menu_load_objects($item, &$map) {
if ($item->load_functions) {
$load_functions = unserialize($item->load_functions);
$path_map = $map;
foreach ($load_functions as $index => $function) {
if ($function) {
$return = $function(isset($path_map[$index]) ? $path_map[$index] : '');
// If callback returned an error or there is no callback, trigger 404.
if ($return === FALSE) {
$map = FALSE;
}
$map[$index] = $return;
}
}
}
return TRUE;
}
/**
* Check access to a menu item using the access callback
*
* @param $item
* A menu item object
* @param $map
* An array of path arguments (ex: array('node', '5'))
* @return
* $item->access becomes TRUE if the item is accessible, FALSE otherwise.
*/
function _menu_check_access(&$item, $map) {
// Determine access callback, which will decide whether or not the current user has
// access to this path.

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$callback = $item->access_callback;
// Check for a TRUE or FALSE value.

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if (is_numeric($callback)) {
$item->access = $callback;
else {
$arguments = menu_unserialize($item->access_arguments, $map);
// As call_user_func_array is quite slow and user_access is a very common
// callback, it is worth making a special case for it.
if ($callback == 'user_access') {
$item->access = (count($arguments) == 1) ? user_access($arguments[0]) : user_access($arguments[0], $arguments[1]);
$item->access = call_user_func_array($callback, $arguments);
function _menu_item_localize(&$item) {
// Translate the title to allow storage of English title strings
// in the database, yet display of them in the language required
// by the current user.
$callback = $item->title_callback;
// t() is a special case. Since it is used very close to all the time,
// we handle it directly instead of using indirect, slower methods.
if ($callback == 't') {
if (empty($item->title_arguments)) {
$item->title = t($item->title);
}
else {
$item->title = t($item->title, unserialize($item->title_arguments));
}
}
else {
if (empty($item->title_arguments)) {
$item->title = $callback($item->title);
}
else {
$item->title = call_user_func_array($callback, unserialize($item->title_arguments));
}
}
// Translate description, see the motivation above.
if (!empty($item->description)) {
$item->description = t($item->description);
}
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}
/**
* Handles dynamic path translation and menu access control.
*
* When a user arrives on a page such as node/5, this function determines
* what "5" corresponds to, by inspecting the page's menu path definition,
* node/%node. This will call node_load(5) to load the corresponding node
* object.
*
* It also works in reverse, to allow the display of tabs and menu items which
* contain these dynamic arguments, translating node/%node to node/5.
*
* Translation of menu item titles and descriptions are done here to
* allow for storage of English strings in the database, and translation
* to the language required to generate the current page
*
* @param $item
* A menu item object
* @param $map
* An array of path arguments (ex: array('node', '5'))
* @param $to_arg
* Execute $item->to_arg_functions or not. Use only if you want to render a
* path from the menu table, for example tabs.
* @return
* Returns the map with objects loaded as defined in the
* $item->load_functions. $item->access becomes TRUE if the item is
* accessible, FALSE otherwise. $item->href is set according to the map.
* If an error occurs during calling the load_functions (like trying to load
* a non existing node) then this function return FALSE.
*/
function _menu_translate(&$item, $map, $to_arg = FALSE) {
$path_map = $map;
if (!_menu_load_objects($item, $map)) {
// An error occurred loading an object.
$item->access = FALSE;
return FALSE;
}
if ($to_arg) {
_menu_link_map_translate($path_map, $item->to_arg_functions);
}
// Generate the link path for the page request or local tasks.
$link_map = explode('/', $item->path);
for ($i = 0; $i < $item->number_parts; $i++) {
if ($link_map[$i] == '%') {
$link_map[$i] = $path_map[$i];
}
}
$item->href = implode('/', $link_map);
_menu_check_access($item, $map);
_menu_item_localize($item);
return $map;
}
/**
* This function translates the path elements in the map using any to_arg
* helper function. These functions take an argument and return an object.
* See http://drupal.org/node/109153 for more information.
*
* @param map
* An array of path arguments (ex: array('node', '5'))
* @param $to_arg_functions
* An array of helper function (ex: array(1 => 'node_load'))
*/
function _menu_link_map_translate(&$map, $to_arg_functions) {
if ($to_arg_functions) {
$to_arg_functions = unserialize($to_arg_functions);
foreach ($to_arg_functions as $index => $function) {
// Translate place-holders into real values.
$arg = $function(!empty($map[$index]) ? $map[$index] : '');
if (!empty($map[$index]) || isset($arg)) {
$map[$index] = $arg;
}
else {
unset($map[$index]);
}
}
}
}
/**
* This function is similar to _menu_translate() but does link-specific
* preparation such as always calling to_arg functions
*
* @param $item
* A menu item object
* @return
* Returns the map of path arguments with objects loaded as defined in the
* $item->load_functions.
* $item->access becomes TRUE if the item is accessible, FALSE otherwise.
* $item->href is altered if there is a to_arg function.
*/
function _menu_link_translate(&$item) {
if ($item->external) {
$item->access = 1;
$map = array();
}
else {
$map = explode('/', $item->href);
_menu_link_map_translate($map, $item->to_arg_functions);
$item->href = implode('/', $map);
// Note- skip callbacks without real values for their arguments
if (strpos($item->href, '%') !== FALSE) {
$item->access = FALSE;
return FALSE;
}
if (!_menu_load_objects($item, $map)) {
// An error occured loading an object
$item->access = FALSE;
return FALSE;
}
// TODO: menu_tree may set this ahead of time for links to nodes
if (!isset($item->access)) {
_menu_check_access($item, $map);
}
// If the link title matches that of a router item, localize it.
if (isset($item->title) && ($item->title == $item->link_title)) {
_menu_item_localize($item);
$item->link_title = $item->title;
}
}
$item->options = unserialize($item->options);
return $map;
/**
* Returns a rendered menu tree. The tree is expanded based on the current
* path and dynamic paths are also changed according to the defined to_arg
* functions (for example the 'My account' link is changed from user/% to
* a link with the current user's uid).
*
* @param $menu_name
* The name of the menu.
* @return
* The rendered HTML of that menu on the current page.
*/
function menu_tree($menu_name = 'navigation') {
static $menu_output = array();
if (!isset($menu_output[$menu_name])) {
$tree = menu_tree_data($menu_name);
$menu_output[$menu_name] = menu_tree_output($tree);
}
return $menu_output[$menu_name];
}

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* Returns a rendered menu tree.
*
* @param $tree
* A data structure representing the tree as returned from menu_tree_data.
* @return
* The rendered HTML of that data structure.
function menu_tree_output($tree) {
$output = '';
foreach ($tree as $data) {
if (!$data['link']->hidden) {
$link = theme('menu_item_link', $data['link']);
if ($data['below']) {
$output .= theme('menu_item', $link, $data['link']->has_children, menu_tree_output($data['below']));
}
else {
$output .= theme('menu_item', $link, $data['link']->has_children);
}
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}
return $output ? theme('menu_tree', $output) : '';
}
/**
* Get the data structure representing a named menu tree, based on the current
* page. The tree order is maintained by storing each parent in an invidual
* field, see http://drupal.org/node/141866 for more.
*
* @param $menu_name
* The named menu links to return
* @return
* An array of menu links, in the order they should be rendered. The array
* is a list of associative arrays -- these have two keys, link and below.
* link is a menu item, ready for theming as a link. Below represents the
* submenu below the link if there is one and it is a similar list that was
* described so far.
*/
function menu_tree_data($menu_name = 'navigation') {
static $tree = array();
if ($item = menu_get_item()) {
if (!isset($tree[$menu_name])) {
if ($item->access) {
$parents = db_fetch_array(db_query("SELECT p1, p2, p3, p4, p5 FROM {menu_links} WHERE menu_name = '%s' AND href = '%s'", $menu_name, $item->href));
// We may be on a local task that's not in the links
// TODO how do we handle the case like a local task on a specific node in the menu?
if (empty($parents)) {
$parents = db_fetch_array(db_query("SELECT p1, p2, p3, p4, p5 FROM {menu_links} WHERE menu_name = '%s' AND href = '%s'", $menu_name, $item->tab_root));
}
$parents[] = '0';
$args = $parents = array_unique($parents);
$placeholders = implode(', ', array_fill(0, count($args), '%d'));
$expanded = variable_get('menu_expanded', array());
if (in_array($menu_name, $expanded)) {
do {
$result = db_query("SELECT mlid FROM {menu_links} WHERE expanded != 0 AND AND has_children != 0 AND menu_name = '%s' AND plid IN (". $placeholders .') AND mlid NOT IN ('. $placeholders .')', array_merge(array($menu_name), $args, $args));
while ($item = db_fetch_array($result)) {
$args[] = $item['mlid'];
}
$placeholders = implode(', ', array_fill(0, count($args), '%d'));
} while (db_num_rows($result));
}
array_unshift($args, $menu_name);
}
// Show the root menu for access denied.
else {
$args = array('navigation', '0');
$placeholders = '%d';
}
// LEFT JOIN since there is no match in {menu_router} for an external link.
// No need to order by p6 - there is a sort by weight later.
list(, $tree[$menu_name]) = _menu_tree_data(db_query("
SELECT *, ml.weight + 50000 AS weight FROM {menu_links} ml LEFT JOIN {menu_router} m ON m.path = ml.router_path
WHERE ml.menu_name = '%s' AND ml.plid IN (". $placeholders .")
ORDER BY p1 ASC, p2 ASC, p3 ASC, p4 ASC, p5 ASC", $args), $parents);
// TODO: cache_set() for the untranslated links
// TODO: special case node links and access check via db_rewite_sql()
// TODO: access check / _menu_link_translate on each here
return $tree[$menu_name];
/**
* Build the data representing a menu tree.
*
* The function is a bit complex because the rendering of an item depends on
* the next menu item. So we are always rendering the element previously
* processed not the current one.
*
* @param $result
* The database result.
* @param $parents
* An array of the plid values that represent the path from the current page
* to the root of the menu tree.
* @param $depth
* The depth of the current menu tree.
* @param $previous_element
* The previous menu link in the current menu tree.
* @return
* See menu_tree_data for a description of the data structure.
*/
function _menu_tree_data($result = NULL, $parents = array(), $depth = 1, $previous_element = '') {
$remnant = NULL;
$tree = array();

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while ($item = db_fetch_object($result)) {
// Access check and handle dynamic path translation.
// TODO - move this to the parent function, so the untranslated link data
// can be cached.
_menu_link_translate($item);
if (!$item->access) {

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continue;
// We need to determine if we're on the path to root so we can later build
// the correct active trail and breadcrumb.
$item->path_to_root = in_array($item->mlid, $parents);
// The weights are uniform 5 digits because of the 50000 offset in the
// query. We add mlid at the end of the index to insure uniqueness.
$index = $previous_element ? ($previous_element->weight .' '. $previous_element->title . $previous_element->mlid) : '';
// The current item is the first in a new submenu.

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if ($item->depth > $depth) {
// _menu_tree returns an item and the menu tree structure.
list($item, $below) = _menu_tree_data($result, $parents, $item->depth, $item);
$tree[$index] = array(
'link' => $previous_element,
'below' => $below,
);
// We need to fall back one level.
if ($item->depth < $depth) {
ksort($tree);
return array($item, $tree);
}
// This will be the link to be output in the next iteration.
$previous_element = $item;
// We are in the same menu. We render the previous element, $previous_element.

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elseif ($item->depth == $depth) {
if ($previous_element) { // Only the first time
$tree[$index] = array(
'link' => $previous_element,
'below' => '',
);
}
// This will be the link to be output in the next iteration.
$previous_element = $item;
// The submenu ended with the previous item, so pass back the current item.

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else {
$remnant = $item;

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break;
if ($previous_element) {
// We have one more link dangling.
$tree[$previous_element->weight .' '. $previous_element->title .' '. $previous_element->mlid] = array(
'link' => $previous_element,
'below' => '',
);

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}
ksort($tree);

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return array($remnant, $tree);
* Generate the HTML output for a single menu link.
function theme_menu_item_link($link) {
return l($link->link_title, $link->href, $link->options);
* Generate the HTML output for a menu tree
function theme_menu_tree($tree) {
return '<ul class="menu">'. $tree .'</ul>';
}
/**
* Generate the HTML output for a menu item and submenu.
*/
function theme_menu_item($link, $has_children, $menu = '') {

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return '<li class="'. ($menu ? 'expanded' : ($has_children ? 'collapsed' : 'leaf')) .'">'. $link . $menu .'</li>'."\n";
}
function theme_menu_local_task($link, $active = FALSE) {

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return '<li '. ($active ? 'class="active" ' : '') .'>'. $link .'</li>';
}
function menu_get_active_help() {

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$item = menu_get_item();
if (!$item || !$item->access) {
// Don't return help text for areas the user cannot access.
return;
}
$path = ($item->type == MENU_DEFAULT_LOCAL_TASK) ? $item->tab_parent : $item->path;
foreach (module_list() as $name) {
if (module_hook($name, 'help')) {
if ($temp = module_invoke($name, 'help', $path)) {

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$output .= $temp ."\n";

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if (module_hook('help', 'page')) {
if (arg(0) == "admin") {
if (module_invoke($name, 'help', 'admin/help#'. arg(2)) && !empty($output)) {
$output .= theme("more_help_link", url('admin/help/'. arg(2)));

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}
}
/**
* Build a list of named menus.
*/
function menu_get_names($reset = FALSE) {
static $names;
// TODO - use cache system to save this
if ($reset || empty($names)) {
$names = array();
$result = db_query("SELECT DISTINCT(menu_name) FROM {menu_links} ORDER BY menu_name");
while ($name = db_fetch_array($result)) {
$names[] = $name['menu_name'];
return $names;

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function menu_primary_links() {
$tree = menu_tree_data('primary links');
return array();

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function menu_secondary_links() {
$tree = menu_tree_data('secondary links');
return array();
/**
* Collects the local tasks (tabs) for a given level.
*
* @param $level
* The level of tasks you ask for. Primary tasks are 0, secondary are 1.
* @return
* An array of links to the tabs.
*/
function menu_local_tasks($level = 0) {
static $tabs = array();
if (empty($tabs)) {
$router_item = menu_get_item();
if (!$router_item || !$router_item->access) {
return array();
}
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// Get all tabs
$result = db_query("SELECT * FROM {menu_router} WHERE tab_root = '%s' AND tab_parent != '' ORDER BY weight, title", $router_item->tab_root);
$map = arg();
$children = array();
$tab_parent = array();
while ($item = db_fetch_object($result)) {
$children[$item->tab_parent][$item->path] = $item;
$tab_parent[$item->path] = $item->tab_parent;
}
// Find all tabs below the current path
$path = $router_item->path;
while (isset($children[$path])) {
$tabs_current = '';
$next_path = '';
foreach ($children[$path] as $item) {
_menu_translate($item, $map, TRUE);
if ($item->access) {
$link = l($item->title, $item->href); // TODO options?
// The default task is always active.
if ($item->type == MENU_DEFAULT_LOCAL_TASK) {
$tabs_current .= theme('menu_local_task', $link, TRUE);
$next_path = $item->path;
}
else {
$tabs_current .= theme('menu_local_task', $link);
}
}
$path = $next_path;
$tabs[$item->number_parts] = $tabs_current;
}
// Find all tabs at the same level or above the current one
$parent = $router_item->tab_parent;
$path = $router_item->path;
$current = $router_item;
while (isset($children[$parent])) {
$tabs_current = '';
$next_path = '';
$next_parent = '';
foreach ($children[$parent] as $item) {
_menu_translate($item, $map, TRUE);
if ($item->access) {
$link = l($item->title, $item->href); // TODO options?
// We check for the active tab.
if ($item->path == $path) {
$tabs_current .= theme('menu_local_task', $link, TRUE);
$next_path = $item->tab_parent;
if (isset($tab_parent[$next_path])) {
$next_parent = $tab_parent[$next_path];
}
}
else {
$tabs_current .= theme('menu_local_task', $link);
}
}
$path = $next_path;
$parent = $next_parent;
$tabs[$item->number_parts] = $tabs_current;
}
// Sort by depth
ksort($tabs);
// Remove the depth, we are interested only in their relative placement.
$tabs = array_values($tabs);
return isset($tabs[$level]) ? $tabs[$level] : array();
}
function menu_primary_local_tasks() {
return menu_local_tasks(0);
}

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function menu_secondary_local_tasks() {
return menu_local_tasks(1);
function menu_set_active_menu_name($menu_name = NULL) {
static $active;
if (isset($menu_name)) {
$active = $menu_name;
}
elseif (!isset($active)) {
$active = 'navigation';
}
return $active;
}
function menu_get_active_menu_name() {
return menu_set_active_menu_name();
}

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function menu_set_active_item() {
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function menu_set_active_trail($new_trail = NULL) {
static $trail;
if (isset($new_trail)) {
$trail = $new_trail;
}
elseif (!isset($trail)) {
$trail = array();
$h = array('link_title' => t('Home'), 'href' => '<front>', 'options' => array(), 'type' => 0, 'title' => '');
$trail[] = (object)$h;
$item = menu_get_item();
// We are on a tab.
if ($item->tab_parent) {
$href = $item->tab_root;
}
else {
$href = $item->href;
}
$tree = menu_tree_data(menu_get_active_menu_name());
$curr = array_shift($tree);
while ($curr) {
if ($curr['link']->href == $href){
$trail[] = $curr['link'];
$curr = FALSE;
}
else {
if ($curr['below'] && $curr['link']->path_to_root) {
$trail[] = $curr['link'];
$tree = $curr['below'];
}
$curr = array_shift($tree);
}
}
}
return $trail;
}
function menu_get_active_trail() {
return menu_set_active_trail();
}

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function menu_set_location() {

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function menu_get_active_breadcrumb() {
$breadcrumb = array();
$item = menu_get_item();
if ($item && $item->access) {
$active_trail = menu_get_active_trail();
foreach ($active_trail as $parent) {
$breadcrumb[] = l($parent->link_title, $parent->href, $parent->options);
}
$end = end($active_trail);
// Don't show a link to the current page in the breadcrumb trail.
if ($item->href == $end->href || ($item->type == MENU_DEFAULT_LOCAL_TASK && $end->href != '<front>')) {
array_pop($breadcrumb);
}
return $breadcrumb;

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function menu_get_active_title() {
$active_trail = menu_get_active_trail();
foreach (array_reverse($active_trail) as $item) {
if (!(bool)($item->type & MENU_IS_LOCAL_TASK)) {